Meta’s Reality Labs division has revealed several prototype headsets that each solve a different aspect of its goal to make VR “indistinguishable from reality”.
Butterscotch
The first prototype is called “Butterscotch,” a headset that features a retina resolution of 60 pixels per degree, allowing for 20/20 vision. To achieve this, Meta used extremely pixel-dense displays and lowered the field of view to about half the size of Quest 2.
Starburst
Starburst is a slightly more bulky prototype that uses a powerful lamp to produce high dynamic range (HDR) lighting with 20,000 nits of brightness. CEO Mark Zuckerberg described bright HDR as “arguably the most important dimension of all” of reaching VR indistinguishable from reality.
Holocake 2
Both of these developments, along with Meta’s Half Dome varifocal technology, have been combined in a fully functional headset prototype that Meta calls the Holocake 2. Notably, it is the thinnest and lightest VR headset the company has built so far and will later feature a holographic lens to reduce thickness even more.
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